

It’s not an RPG in the slightest bit, nor is it innovative at all. A lot of people are throwing around terms like “it’s Arkanoid mixed with an RPG” or “it’s a whole new take on brick breakers.” It’s not. And it looks like it tries to do new stuff with the Arkanoid formula. Now watch me go all Lizzie Borden on this thing. Not just for an Indie game, but the Xbox 360 in general. Still, for all the muck I’m about to rake up about Wizorb, it’s likely the best Breakout tribute on the Xbox 360. Shatter on the Playstation Network stretched the limits of it, but otherwise this style of game hasn’t changed all that much since Arkanoid back in 1986. There’s really only so much you can do with that genre. Of course, all the credentials, artwork, and prettiness can’t mask the fact that Wizorb is still a brick breaker. Who wouldn’t want to buy a game with flyers that look like that? That’s some sexy ass promotional art there. And third, just look at this fucking promotional art by Michael James Brennan. Second, it has an honest to God gaming pedigree, having been designed by Jonathan Lavigne, who worked on the Scott Pilgrim vs. It’s one of those rare retro games on the Xbox Live Indie Game marketplace that tries to look like an NES game and actually succeeds without in some way pulling back the curtain so that you can see we’re still on the Xbox 360. Overall: Wizorb is still the same fun game it was when it released on Xbox Indies years ago.Wizorb has several things going for it. In the end, Wizorb is still the same fun breakout game it was in 2011 and is worth your time if you like this kind of thing. There are bosses levels too, ala Araknoid. Then there is the village above, where you donate money to rebuild it in exchange for gifts. First there are the occasional shops that sell lives and magic vials that restore the completely. You also get coins, which are spent two ways. All this is done with your magic bar, so use wisely, red vials don’t restore much. When you die, you get the option of teleporting the ball anywhere on screen, which is helpful. What sets Wizorb apart are the spells you can do, The two main ones are fireball, which breaks blocks, and alter spell which blows around.


You bounce an orb around the screen breaking blocks and hitting enemies. You play a wizard who turns into a magic wand. I gave it a must play rating then, and I’ll give it one now, because it is still the same fun breakout action with spells it was then. I know because I reviewed back when I had my Xbox Indie review site.

It was originally an Xbox Indie game released in 2011. Wizorb bills itself as all new, it is not.
